← Arcade · COPPER HOUSE · ROOM 02
Copper & Coil
TODAY'S HOUSE ORDER
Steady the run.
Tap two neighbours or drag one piece toward another. Only a line of three will move.
Score
0
Best
0
Moves
18
House note
Prepare water, heat, and coil.
FULL FLOW
Five connected · +250
SHIFT COMPLETE
The house is ready.
Water steady. Heat even. Coil clear.
MAKE THE FLOW
Build a power piece.
Pipe RunFour straight · clears its line
Full FlowFive straight · swap to clear a symbol
Pressure ChargeT or L · clears a 3×3 pocket
Swap any two power pieces to combine their effects.